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81. Rubicon visuals feedback - in Test Server Feedback [original thread]
Detes cald wrote: Ochiniwa wrote: I am not sure if it has already been posted here, was too lazy to read through all the 12 pages of posts... I have the issue that when I start the client with DX11 the screen stays black. Obviously all wor...
- by CCP Vertex - at 2013.10.20 19:42:00
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82. Wrecks missing - in Test Server Feedback [original thread]
Saerni wrote: Either we are getting new wreck assets in Rubicon or something got messed up and we have no wrecks on Sisi randomly. Hoping it's the former. This is a bug and we're investigating it, thanks!
- by CCP Vertex - at 2013.10.12 00:39:00
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83. Where is the new Paladin model/animation? - in Test Server Feedback [original thread]
I published the latest version of the Paladin on Friday so you can expect it in a Singularity update next week.
- by CCP Vertex - at 2013.10.12 00:37:00
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84. Rubicon visuals feedback - in Test Server Feedback [original thread]
Thanks for reporting the corruption issue, I or someone else will look at this on Monday. Have a good weekend all!
- by CCP Vertex - at 2013.10.12 00:34:00
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85. Rubicon visuals feedback - in Test Server Feedback [original thread]
Utopa Kashuken wrote: Lenovo B570 Intel Celeron B800 1.50GHz Intel(R) HD Graphics 6GB RAM broken icons - http://i.imgur.com/1Zmvt6a.png So... Rubicon is the end eve play of my poor notebook ? Utopa, I'd really like to look into the icon...
- by CCP Vertex - at 2013.10.11 18:40:00
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86. Rubicon visuals feedback - in Test Server Feedback [original thread]
Gerald Mardiska wrote: i was on the test server a couple days ago an encoutnered a Moros for the first time... i was excited i mahsed alt prtsc and then went to paint and realised that it was an image of my desktop.... i mashed the button co...
- by CCP Vertex - at 2013.10.10 23:04:00
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87. Rubicon visuals feedback - in Test Server Feedback [original thread]
Logix42 wrote: So there's a definite drop in performance from TQ to Sisi. I have some screenshots with fps window open. If a dev would like more data just let me know and i'll see what i can do The only thing I changed between the two tests wa...
- by CCP Vertex - at 2013.10.10 23:04:00
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88. Rubicon visuals feedback - in Test Server Feedback [original thread]
Flamespar wrote: When you activate the golden pod implant the pod in your CQ remains green. I'm afraid this is by design, the CQ pod is a static object that wont update.
- by CCP Vertex - at 2013.10.10 23:03:00
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89. Rubicon visuals feedback - in Test Server Feedback [original thread]
Lurks Amarr wrote: Issues I have noticed so far on the current SiSi build. While testing a Phoenix in siege mode every time I was zoomed out the camera focus would zoom back in close to the ship, this also happened while I had the focus set on...
- by CCP Vertex - at 2013.10.10 23:02:00
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90. Rubicon visuals feedback - in Test Server Feedback [original thread]
Sointu Luonnotar wrote: Since someone else mentioned this I tried the Captain's Quarters and it looks odd, and more resource consuming than what's on TQ right now. In TQ my GPU temps stay at around under 73C but now in SiSi they rose up to 78 b...
- by CCP Vertex - at 2013.10.10 23:01:00
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91. Rubicon visuals feedback - in Test Server Feedback [original thread]
ADMIRAL RJ wrote: I noticed an issue with my Ship Maintenance Array at a POS, where the structure itself was not showing up, but all the lighting effects were still in place. A relog fixed the issue, at least for now. Not sure if it is due to t...
- by CCP Vertex - at 2013.10.09 21:56:00
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92. Rubicon visuals feedback - in Test Server Feedback [original thread]
DeltaAgent26a wrote: I have just tried launching the game in DX 11 and I get a black screen. The place holders, buttons, drop-down-menu placeholders do exist as noticed when mousing over them, however the entire screen is black/blank... I had t...
- by CCP Vertex - at 2013.10.09 18:45:00
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93. Rubicon visuals feedback - in Test Server Feedback [original thread]
Alvatore DiMarco wrote: Next time a dev comes through the thread: I filed a bug report already regarding model discrepancies between the Proteus you see in the hangar and the Proteus you see in space, only to discover after submitting it that ...
- by CCP Vertex - at 2013.10.09 17:30:00
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94. Rubicon visuals feedback - in Test Server Feedback [original thread]
Skanie wrote: Love the new Golem, include the cockpit Just got a problem with launchers, how can a cruise missile pass throught the wing ? O_o The Bastion Mode is quite soft, I expected a whole more for this. Good work for the warp / comman...
- by CCP Vertex - at 2013.10.07 23:37:00
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95. Rubicon visuals feedback - in Test Server Feedback [original thread]
Ting Mei wrote: Personnaly, the game crash every 5 mn, with a complete white screen. If i have 2 clients launched, the 2 crash at the same second. Ting Mei, have you submitted a bug report yet?
- by CCP Vertex - at 2013.10.07 23:35:00
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96. Rubicon visuals feedback - in Test Server Feedback [original thread]
Lazei wrote: Light and Heavy Interdictor bubbles look too similar. Currently on Tranquility, at least with my graphics settings, its very easy to see which bubble is up from the effect which is really useful. The new effect only has a small red...
- by CCP Vertex - at 2013.10.07 23:31:00
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97. Rubicon visuals feedback - in Test Server Feedback [original thread]
SkyMeetFire wrote: Camera seems to reset every time someone new undocks from station if you are near it. Mildly irratating. This is a known issue/bug that is being worked on.
- by CCP Vertex - at 2013.10.07 16:23:00
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98. Rubicon visuals feedback - in Test Server Feedback [original thread]
Maximus Andendare wrote: Will "death scene, corpses, incoming stargate jumps" be on SiSi with this build? I don't recall changes for these being announced. Yes, the death scene will now have an exploded version of your pod and a corpse varia...
- by CCP Vertex - at 2013.10.07 14:50:00
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99. Rubicon visuals feedback - in Test Server Feedback [original thread]
This threads purpose is to be a central location for players to provide feedback on the graphic changes that affect all visuals for the Rubicon expansion. The list of features the teams would like feedback on can be found here
- by CCP Vertex - at 2013.10.07 13:50:00
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100. Sticky:Red/Blue overlay with NVIDIA 320 drivers on the 600/700 series GPUs - in Issues, Workarounds & Localization [original thread]
Royaldo wrote: I am mad! Finally I buy a nvidia card so im done with the big white dots also known as stargates and i get eve:vice city, and i was never a fan of the 80's :( I mean, if the background was showing some offcoloured purple palm...
- by CCP Vertex - at 2013.10.07 09:53:00
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